Trailer Project
Paris, Texas

Sculpting and Modeling with Frederik Storm






Trailer Project
Paris, Texas

Digital Layout with Kay Delventhal and Patrick Lin





Trailer Project
Paris, Texas

Concept with Chris Battle and John Nevarez












Game Concept
Market Game


A game about collecting treasures and slaying monsters!



All characters has their own story. They live in the 6 worlds of the game.


Sketches of the 6 worlds. The worlds are based on actual places.

The ghost plays a big part of the story and actions of the main character.

Normal mapped character.



 Hub area statue concept.

There is a lot more than I show here. I will continue to update this game.



Drawings and Sketches
























Game Project
That island game!



 Small point and click game made in spare time with some classmates.

You can play the game here:
http://gamejolt.com/games/adventure/that-island-game/28369/


Credits: Lasse Steinbeck, Kjartan Tysdal, Anna Nissen, Ebbe Lindballe Lønborg, Louis Bilici Sørensen, Michael Euribe Hansen, Patrick Brannvoll, Sigurd Maltha, Tazio Coolidge and Trine Sørensen.

I created initial concept art and I modelled, rigged and animated the main character.

Texture by Kjartan Tysdal

Concept










Rigging with Carla Heinzel




Animation with Melanie Beisswenger








Concept Development with Peter Chan





Short Short Film Project
Out of Tune


Short film project made in 4 weeks by 7 first year students.

Follow link to watch the film:
Team:
Animators: Ida Søndergaard, Trine Thulstrup, Emile Gignoux
CG's: Robert Allen, Lasse Steinbeck, Tobias Larson, Sigurd Maltha


I did most of the props 2d/3d and textures.



Short Short Film Project
Out of Tune



3D test






GameJam
Viborg springJam 2014


I made a game together with six classmates during a 48 hour GameJam in Viborg.
I sketched ideas and modelled various props.
Team: Lasse Steinbeck, Kjartan Tysdal, Ebbe Lindballe Lønborg, Sigurd Maltha, Tobias Larson, 
Tazio Coolidge, Anki Immersköld.

Teddy Quest: The Lasse Experience
The game won Best Aesthetics and Best Game of Viborg SpringJam 2014

Layout with Karin Kempf



Intro to Maya Graph Editor




Camera Layout


Characters and dialogue not made by me.

Biped Project
Modeling with Adam Dewhirst









Biped Project
Marquette Sculpting with Lasse Smith